Over the course of the past ten weeks
we have looked thoroughly at ways to improve our skills in both
drawing and, to a certain degree, digital media. To begin this we
spent a few weeks looking closely at proportions though life
drawings, an as it had been some time since I had last drawn anything
I felt this was a useful way to refresh my abilities while at the
same time being able to improve myself and heighten my skill level.
As such I have regained confidence in my own abilities and have been
able to proceed with the module with a more optimistic attitude to
the task set before me.
Before we moved on to working on our
own projects I took the time to research artists that I have an
appreciation for. During this time I looked closely at several comic
book artists in particular that I have for a long time been a fan of,
as well as the concept artist for the popular game series Metal Gear
Solid. In doing so not only was I able to learn more about the
artists themselves, but looking at a variety of different art styles
I was able to narrow down the style of my own piece, and become more
fully aware at what I wanted to accomplish in this task. This was
particularly useful because I had a basic idea of what I wanted to
create, but by looking at different styles I was able to comfortably
settle on a style that complimented my own skill level.
In doing small credit card concepts of
various different images I was able to create a number of different
images and analyse them to gain an understanding of which one I
wanted to move forward with, and which I didn't find interesting
enough to expand on, or those that I didn't think could go any
further for any reasons. I enjoyed this because, although there were
some that I did like a lot, due to stylistic reasons I didn't think
could be adapted into an interesting enough final concept. Likewise
with the more refined images, I feel very happy with the progress I
made with them, but ultimately felt that the final decision I made
was the right one, and that my final product went very well.
With my final product, I was able to look properly at the idea of shading the image to give the illusion of the image almost popping off the page, giving a more 3D effect to the piece. I was able to look at the way light reflects off of leather material to give a more realistic effect, and also how light reflects off of muscle definition in a lifelike manner. The way the light casts shadow across the face also gives the viewer the idea of a dichotomy in the character of good and evil, as though he's trapped in the middle of the two, this is also helped by the sinister appearance of the character in the image.
With my final product, I was able to look properly at the idea of shading the image to give the illusion of the image almost popping off the page, giving a more 3D effect to the piece. I was able to look at the way light reflects off of leather material to give a more realistic effect, and also how light reflects off of muscle definition in a lifelike manner. The way the light casts shadow across the face also gives the viewer the idea of a dichotomy in the character of good and evil, as though he's trapped in the middle of the two, this is also helped by the sinister appearance of the character in the image.
While I feel that the image is very
successful and I'm proud of my accomplishment, I feel that I didn't
look far enough into working with alternate media. I would have liked
to have worked more with colour, and practice more with paints, or
ink. I didn't do this, however, because I feel most comfortable
working with pencil as it's my favourite medium, and I feel my skill
with it is higher than that of others. I did a little work with ink
in some of my images, and I feel that it was mostly successful, and
that the harsh contrast between the ink and paper looked very good,
and in the future I intend to work more with it, yet at this time I
don't think it would have worked well on my final piece. Likewise I
would have enjoyed working more with digital media but I feel that my
final piece wouldn't have benefited from it in any real way, so the
original pencil version is the more successful in my mind.
Next time I see myself picking a piece
to create that will be able to implement both ink and digital media
to help it become more dynamic and interesting to the viewer, however
as stated I am very comfortable for my work on this module.